Engagement as playful learning

20 May 2016
10:00 - 10:40
Room 3

Engagement as playful learning

The very idea of “customer engagement with games” can be interpreted in two deeply different ways: as using entertainment along a path that leads potential customers “into the trap”, or as the result of a research that uses the learning dimensions of play to explore the genuine content of the topic at hand. We will explore the second meaning via a few real world examples of playful applications in the fields of health, social intervention, urban planning, art.